#ifndef WINDOW_H
#define WINDOW_H
class TMenuItem{
}

class TMenuItems: list <TMenuItem>{
}

class TScreen {
 public:
  int draw_unit(TUnit* unit);
  int draw_char(longint x, longint y, char type, int color);
  int draw_building();
  int draw_menu(x, y, TMenuItems* items);
  void blit();
 private:
  void blit(int x, int y, int width, int height);
}
#endif
